Beyond Snake, we can let our imagination run wild.
Create anything we want to create, and even try to mess everything up! Then start over!
AI Art Gallery Platform: Help me build an online gallery where users can upload, browse, like, and comment on AI-generated artworks, with category-based browsing.
Retro Game Archive: Help me build a website paying tribute to classic games, featuring game history, gameplay guides, and a few classic retro mini-games that can be played online directly.
Sustainable Living Tracker: Help me build a carbon footprint tracker where users fill in their daily activities to get an automatic carbon emission estimate, along with eco tips and weekly challenges.
Virtual Kitchen Assistant: Help me build an AI cooking assistant where users enter the ingredients they have at home and get recipe recommendations with step-by-step cooking instructions.
Underground Music Discovery Platform: Help me build a music streaming website that highlights indie and emerging artists, supporting playlist creation and community comments.
Minimalist Task Management System: Help me build a minimalist task management tool that supports creating tasks, setting priorities, drag-and-drop sorting, and viewing completion progress.
Sci-Fi Writing Workshop: Help me build a sci-fi writing platform that provides world-building templates, character profile cards, and story outline tools to help authors build their settings.
Personal Knowledge Graph: Help me build a visual note-taking tool that turns scattered ideas into nodes and connects related content into a knowledge web.
Virtual Botanical Garden: Help me build a plant encyclopedia website featuring illustrated profiles of various plants, where users can also plant their own virtual plants and watch them grow.
Programming Challenge Arena: Help me build an online programming contest platform with algorithm problems of different difficulty levels, an online code editor, automatic judging, and leaderboards.
And... if you enjoy playing games, let's try creating games together!
3D Open World RPG: Help me build a freely explorable 3D open-world game with a day-night cycle, dynamic weather, quest systems, and character growth.
First-Person Shooter (FPS) Arena: Help me build a fast-paced multiplayer FPS game supporting team deathmatch, capture the flag, multiple game modes, and multiple maps.
AI Chess and Multiplayer: Help me build a chess platform where I can play against AI at different difficulty levels and also match with real players online.
Mahjong Online Multiplayer: Help me build a traditional Mahjong game that supports multiple rule sets, private rooms, and automatic scoring.
Turn-Based Strategy Game: Help me build a grid-map-based turn-based strategy game with unit movement, attacking, upgrading, and fog of war.
Time Trial Racing Game: Help me build a 3D racing game focused on time trial gameplay, supporting multiple tracks, car customization, and ghost replays.
Card Battle Game (Deck Building): Help me build a card battle game where players can collect cards, freely build decks, and compete in ranked matches.
Battle Royale (Top-Down 2D): Help me build a top-down 2D battle royale game with a shrinking zone, random loot, and solo/squad modes.
Horror Survival Game (First-Person): Help me build a first-person horror survival game focused on resource management, sneaking past enemies, and finding a way to escape.
Music Rhythm Game (3D): Help me build a 3D music rhythm game where notes fly in from a distance to the beat of the music and players hit them at the right moment to score.
3.4 Curated Cases from Around the Web: What Others Have Built with AI
At this point, you might still be thinking: Snake is just an introductory example—can AI really build more complex games?
The answer is yes. Below are 8 curated real-world cases from across the web—from collections of classic arcade games and 2048-style puzzles, to recreations of Minecraft and Super Mario, and even a 3D game and an official game platform made by the Chinese LLM Kimi. Some of these developers are professional programmers, while others had zero programming experience at all, but they all share one thing in common: they had AI write most of the code through conversation.
🕹️ Case 1: 10 Classic Arcade Games Recreated in an Afternoon (WotAI Games)
WotAI Games is a collection of browser games built entirely from scratch with Claude Code (Vibe Coding), without using any game engine. Through conversation, they had AI recreate 10 classic arcade games in one go: Pac-Man, Tetris, Space Invaders, Snake, Flappy Bird, Breakout, Galaxian, Frogger, Doodle Jump, and Sudoku. Each one can be played online directly, and it even comes with a built-in leaderboard system.
🌸 Case 2: A Complete Beginner Made a 2048-Style Game in 2 Hours (Blooming Garden)
Japanese developer in0ho1no, who knew absolutely nothing about programming, used Claude through pure conversation (Vibe Coding) to build the 2048-style "flower garden" game Blooming Garden in about 2 hours: merging identical plants to upgrade them, gorgeous blooming effects, particle animations, leaderboards, sound effects, mobile adaptation... All of these features were completed through natural language conversation, without writing a single line of code by hand.
🌍 Case 3: A Designer Used AI to Build a 3D Online Multiplayer Game (Planet Jumper)
Designer Ricardo de Zoete (Hammy) used OpenAI's AI through pure conversation (Vibe Coding) on top of three.js to build Planet Jumper—a 3D multiplayer platformer: run, dash, and jump across the surface of a small spherical planet, competing online against strangers in the same arena. Systems that are far from simple—spherical gravity, networked synchronization, and jump feel—were all "chatted" into existence with prompts.
🎮 Case 4: One Person Built 100 Browser Games with Vibe Coding (2026)
In July 2026, Chinese community developer wangzifan396-wzf open-sourced mini-browser-games—100 browser mini-games built and continuously polished by one person with Vibe Coding, all as zero-dependency single HTML files that run with a double-click. The gameplay spans action, strategy, tower defense, management, card games, physics, deduction, racing, rhythm, board games, and puzzle genres, and quite a few of them have already reached full product-level depth with multi-chapter campaigns, progression systems, and save-code cross-device sync. The entire project is open-sourced under the MIT license, and the online catalog lets you start playing right away.
⛏️ Case 5: A Minecraft Remake Made for the Creator's Nephews (CraftMine, 2026)
In February 2026, developer Trent Sterling wanted to let his nephews play Minecraft, but they didn't own the official game, so he simply opened a blank HTML file and used Claude Code through pure conversation to build CraftMine—a 6,820-line, single-file web-based Minecraft remake: 46 block types (plus 21 DOOM hell-themed blocks), 36 creatures (from chickens to a Titan boss with 300 HP), 19 weapons (including the BFG 9000), 5 biomes, a day-night cycle, and even P2P multiplayer. There's no build step—open the webpage and play.
🍄 Case 6: A Super Mario with AI-Generated Infinite Levels in Real Time (2026)
In March 2026, a developer combined an open-source version of Super Mario with OpenAI's models to build AI Super Mario: you can play the classic original levels, or let AI generate new levels in real time—in "Infinite Mode", AI dynamically generates brand-new scenes and enemies as you advance, and in testing it could be played continuously for 45 minutes. You can even type text directly in the game to ask AI to add enemies, place platforms, or change the theme.
🇨🇳 Case 7: One Prompt Made the Chinese LLM Kimi K3 Build a 3D Game (2026)
In July 2026, developer Dr. Josh Simmons sent just one prompt to the Chinese LLM Kimi K3, and it built a playable first-person 3D game: collect data cores in a procedurally generated server facility, dodge patrolling drones, and take a freight elevator down three floors. The entire game was playable in a single generation, and after two rounds of conversation to fix two bugs, it could be completed smoothly—all for about 2 US dollars.
🎯 Case 8: K399, Kimi's Official Game Platform—Dozens of AI Games to Play Online (2026)
On July 17, 2026, Moonshot AI released the Kimi K3 model and, at the same time, launched the browser game platform K399—where dozens of games were all made with the K3 model and can be played with one click. The genres span 3D shooters, rhythm games, side-scrolling action, court-intrigue AVGs, 3D puzzles, and even open-world games: alongside works that recreate classic gameplay like The Legend of Zelda, Black Myth: Wukong, Bubble Land, and Vampire Survivors, there are also original games far beyond demo-level completeness, such as Pioneer Practice Ground (a 3D FPS with movement, jumping, sliding, aiming, and shooting), the open-world SpiderPunk, and the court-intrigue AVG Fengque Shen Gong with a five-chapter main story, eight side quests, and 32 random events.
After seeing these cases, you'll realize: Snake is just the tip of the iceberg when it comes to AI programming. Whether it's classic arcade games, 2048 puzzles, 3D games, recreations of Minecraft and Super Mario, collections of a hundred games, or even an official game platform from a Chinese LLM, as long as you can clearly describe your ideas and are willing to polish them through multiple rounds of conversation, AI can help you build them from 0 to 1. Next up, it's your turn!